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SloodleMoot08

Written by Peter R. Bloomfield | Saturday, 19 January 2008 21:38 | 0 comments
Well the first official SloodleMoot is nearly over. It was a 24 hour virtual conference in the virtual world, Second Life, centring primarily around the Sloodle project (as you might guess!). A few hours of dancing left, perhaps... but I think that's the sessions all done. I was running 2 presentations, with 2 renditions of each. One of each via voice, and one of each via text.

My presentations were:


  • Moodle-SL Interactions - looking at the ways in which Moodle and Second Life interact to form the Sloodle module

  • Server-Side Programming - how does Sloodle affect the Moodle database, and how do you use the new Sloodle API?



All in all, I thought it was very successful. I got up to a dozen people at each of my sessions, and I thoroughly enjoyed doing them. To take full advantage of the 3d world, I prepared 3-dimensional diagrams to illustrate what I was doing. One diagram was a complex interconnection of blocks, showing which objects in Second Life communicate with which scripts in Moodle. Another showed the Moodle database tables which are added/affected by the Sloodle module, and the last one was a 3d UML class diagram of the Sloodle API.

I got some great feedback, and everybody seemed to appreciate the material and my diagrams. I hope it has also deciphered some of the Sloodle mysteries for many of the mystefied non-techies out there! :)

I might go back and join the dancing for a wee while now. Night night.

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